; This helps Just redisplay the BULLDOOR ppe
; Normally for some reason after displaying the door menu and entering
; a door and returning it goes to main menu.
; this just send user back to the BULLDOOR.PPE menu
;
; It sees if theres a file BULLDTM.X (x is node number)
; The file is generated by the BULLDOOR.PPE when started and deleted if when
; user quits the BULLDOOR.PPE
; If so it will run the BULLDOOR.PPE to get them back to the door menu again
;
; INSTALLATION:
; this should be added to the first line of the conference menu that has doors
; !c:\ppepath\bulldhlp.ppe
 
    STRING MENUFILE
    MENUFILE = GETTOKEN()
 
 
    STRING TEMPFILE
    TEMPFILE = "BULLDTM." + STRING(PCBNODE())
 
    If (!Exist(PpePath() + TEMPFILE)) GOTO SHOWMENU
    DISPSTR "!"+ PpePath() + "BULLDOOR.PPE MAIN.CFG"
;    DISPSTR "%"+MENUFILE
    If (!Exist(PpePath() + TEMPFILE)) GOTO SHOWMENU
    END
 
 
:SHOWMENU
    DISPSTR "%"+MENUFILE
    END
 
 
 
 
 
 
