;****************************************************************************************************************

<script sc_FindHistory>
	mydata.history.list.index 0
	.map.store_cursor_pos
    NEXTSTATE st_FindHistory
</script>

;****************************************************************************************************************

<state st_FindHistory>
	<uselayer ui_Header2/>
    <uselayer ui_Background/>
	<uselayer ui_Title/>
	<uselayer ui_Footer2/>
	<uselayer ui_FindHistory/>

	<script init>
		Title.set "History"
	    vMoveCursorToSelectedItem.set 1
	</script>
</state>

<script sc_SearchHistoryAndGo>
	vTmp.VALUEMODEL "mydata.history.list.index"
	SELECT_HISTORY vTmp
	vTmp.DROPMODEL

	nPlaceStateMode.SET 0
	NEXTSTATE st_Place
</script>

;****************************************************************************************************************

<state st_ManageHistory>
	<uselayer ui_Header2/>
	<uselayer ui_Background/>
	<uselayer ui_Title/>
	<uselayer ui_Footer2/>
	<uselayer ui_ManageHistory/>

	<script init>
		title.set "Manage History"

	    runif %mydata.history.list.size 0 'btnMH_ClearAll.disable'
	    else_run 'btnMH_ClearAll.enable'
	</script>

</state>

<script sc_btnMH_ClearAll_OnRelease>
    INITMESSAGEBOX 1 "Deleting all history entries." 'CLEARHISTORY, STATE st_ManageHistory'
</script>

<script sc_et_ManageHistoryDel_OnRelease>
	vTmpID.SET %mydata.history.list.index
	INITMESSAGEBOX 1 "Deleting history entry." 'REMOVEHISTORYITEM vTmpID, STATE st_ManageHistory'
</script>

;****************************************************************************************************************
